APPLE-O-MATIC

Nobody likes a bad apple

One of a handful of old-school, addictive, arcade games I was tasked with concepting and creating for LGFCU Credit Union’s massive Penny Hollow project.  Each game ended up a subtle fusion of 8-bit visuals and mechanics fused with subtle modern gaming techniques and rendering solutions including physics and motion blur.

ROLE

  • Concept
  • Programming
  • Audio
  • Design

COMPANY

  • LGFCU
  • Bully Entertainment

LAUNCH (FLASH)